﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OperateMouse
{
    /// <summary>
    /// 操作路径
    /// </summary>
    public class OperatePath
    {
        /// <summary>
        /// Id
        /// </summary>
        public int Id {  get; set; }
        /// <summary>
        /// 延时
        /// </summary>
        public int Delayed {  get; set; }
        /// <summary>
        /// 鼠标状态
        /// </summary>
        public MouseState MouseState { get; set; }
        /// <summary>
        /// 移动到X
        /// </summary>
        public int X { get; set; }
        /// <summary>
        /// 移动到Y
        /// </summary>
        public int Y { get; set; }

        public override string ToString()
        {
            return $"延时:{Delayed}   鼠标操作:{MouseState.ToString()}    X:{X} Y:{Y}";
        }
    }
}
